Team
David Benson
Artist
Social Media Manager
Level Designer
Creating much-needed 2D and 3D Assets, cutting gameplay videos to perfection, ensuring that all assets are placed where they can shine most and fine-tuning battle-gaming.
Vincenzo Angrisano
Programmer
Level Designer
Creates new puzzle mechanics, provides enemies with a brain and prototypes exciting gameplay ideas.
Previous Team Members
These fine people supported us with our development of Korine:
Lien
Artist
Used her creativity to provide us with beautiful yet sometimes terrifying alien-like plant-life!
Winter semester 2020
Hieu
Composer
Audio Engineer
Brings us not only beautiful music but also the eerie sci-fi sounds for our ancient alien machines.
Winter semester 2020 & summer semester 2021
Max
Composer
Audio Engineer
Makes the battles more intense through battle-cries and weapons sounds while also providing atmospheric music.
Winter semester 2020 & summer semester 2021
These are the folks that helped us make Ghosts and Bureaucracy:
Athina
Artist
Filled our game world with beautiful assets and created terrifyingly interesting letters, poems and notes for our collectibles.
Alex
Composer
Exceeded all expectations as he created music based on the description: Slightly eerie, but mostly adventure-like with a melancholic but also cheerful undertone. Did also impersonated a dog (for voice-acting and dialog-writing).
Tobias
Audio Engineer
Not only fine-tuned the music with additional instruments but also went full in for our sound-recording by rustling paper, splashing water and smashing bottles.